The secret sauce of infinite world
Everyone has played at least one GTA game in their life. I started with GTA: Vice City back when I was 10 years old. I…
Read more →Everyone has played at least one GTA game in their life. I started with GTA: Vice City back when I was 10 years old. I…
Read more →In the last article, we talked about how we can render rectangles. How about using rectangles? Let's start directly by giving you a version of…
Read more →Building a UI library is one of the hardest topics I have ever gone into. I mean, writing a function that shows a square and…
Read more →While building a game engine (especially when using modern graphics APIs like Vulkan or DirectX), you will definitely stumble upon an annoying issue. You have…
Read more →So far we worked with rectangles (aka quads) which is two triangles, but world is way more than that we have lines, circles, curves, and…
Read more →Rendering is not only about colors. Sometimes we want to render images too. But as you might expect, that won't be as straightforward as colors…
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